Week 3
Medieval Tanks » Devlog
Game Assets List
- Tank Assets:
- Tank model
- Tank treads
- Tank barrel
- Tank wheels
- Tank body parts (front armor, side armor, rear armor)
- Environment Assets:
- Crates
- Barricades
- Fences
- Buildings
- Bridges
- Terrain Assets:
- Terrain textures (for ground and obstacles)
- Ramps
- Hills
- Projectile Assets:
- Bullets/shells
- Cannonball (for special attacks)
- Explosion effects
- VFX (Visual Effects):
- Splinter VFX for when the tank takes damage
- Particle effects for tank movement
- Dust clouds for tank impacts
- Fire/smoke effects for destroyed objects
- Sparks for collisions
- UI Elements:
- Health bar
- Ammo counter
- Score display
- Audio Assets:
- Tank movement sounds
- Explosion sounds
- Collision sounds
- Background music
- Power-ups:
- Repair kit power-up
- Speed boost power-up
- Damage boost power-up
- Game Icons:
- Tank icon
- Power-up icons
- User Interface (UI) Assets:
- Buttons
- Menus
- Victory/defeat screens
- Special Effects:
- Splinters on impact
- Debris when objects are destroyed
- Dust and debris during explosions
- Miscellaneous:
- Signs with game instructions or objectives
- Flags or banners for checkpoints
- Target dummies for practice mode
Currently working on VFX and prototype. Phase 1 prototype will be released in 2 weeks.
Medieval Tanks
A tank game in medieval age
Status | In development |
Author | WuWaGameStudios |
Genre | Fighting |
Tags | 3D |
More posts
- Phase 1 developmentApr 05, 2024
- Week 2Jan 29, 2024
- Medieval Tank Devlog 1Jan 20, 2024
Leave a comment
Log in with itch.io to leave a comment.