Week 3


Game Assets List

  • Tank Assets:

    • Tank model
    • Tank treads
    • Tank barrel
    • Tank wheels
    • Tank body parts (front armor, side armor, rear armor)
  • Environment Assets:

    • Crates
    • Barricades
    • Fences
    • Buildings
    • Bridges
  • Terrain Assets:

    • Terrain textures (for ground and obstacles)
    • Ramps
    • Hills
  • Projectile Assets:

    • Bullets/shells
    • Cannonball (for special attacks)
    • Explosion effects
  • VFX (Visual Effects):

    • Splinter VFX for when the tank takes damage
    • Particle effects for tank movement
    • Dust clouds for tank impacts
    • Fire/smoke effects for destroyed objects
    • Sparks for collisions
  • UI Elements:

    • Health bar
    • Ammo counter
    • Score display
  • Audio Assets:

    • Tank movement sounds
    • Explosion sounds
    • Collision sounds
    • Background music
  • Power-ups:

    • Repair kit power-up
    • Speed boost power-up
    • Damage boost power-up
  • Game Icons:

    • Tank icon
    • Power-up icons
  • User Interface (UI) Assets:

    • Buttons
    • Menus
    • Victory/defeat screens
  • Special Effects:

    • Splinters on impact
    • Debris when objects are destroyed
    • Dust and debris during explosions
  • Miscellaneous:

    • Signs with game instructions or objectives
    • Flags or banners for checkpoints
    • Target dummies for practice mode

Currently working on VFX and prototype. Phase 1 prototype will be released in 2 weeks.

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